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Topics - mahmoudkeshta

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1
Hello,
As described in the topic title. 3ds max freeze when move from camera to perspective by hitting P key and sometimes when changing color parameter in legacy material. it is not occurring in all files. I don't know if something wrong in my file or in corona itself. I use 3ds max 2021 and corona 7 official release.

2
Hi,
I noticed that render autosave system is saving small cxr files of rendered materials slots occasionally. I use 3ds max and corona 4 hotfix 1. I didn't test it on corona 4 I starting using the new version from hotfix 1.

3
[Max] Resolved Feature Requests / Cryptomatte support
« on: 2019-02-01, 14:33:27 »
Hi,
It would be very useful if corona support cryptomatte pass specially if we can deal with it inside CIE directly with some color correction adjustments. Something like Lightroom but more smart with masks.

4
Hi,
It would be nice if we can select the type of denoiser after render is finished either AI nvidia or High quality in CIE.

5
[Max] I need help! / Noise level strange behavior
« on: 2018-05-20, 14:21:02 »
Hi,
I noticed something weird with noise level in corona 1.7 hotfix 4. Noise limit percent increases in sometimes i.e it reaches 3.92% then jumps to 4.32 % . is it normal ?. I feel that it is a bug also it causes long render time. I run 3ds max 2016 and windows 10 pro. I have amd ryzen 1950x 16 core processor and 64 GB ram.

6
Gallery / NA - Villa
« on: 2017-01-27, 00:51:11 »
Hi,

This is my recent project of residential Villa in modern style. Designed and visualized by me. I created this project for Tendra design and contracting company. I hope you like it.

3ds max - Corona Renderer - Photshop

7
Gallery / SN Villa
« on: 2016-12-23, 11:22:55 »
Hi,
This is one of my recent works.Residential villa design in Riyadh. Designed and visualized by me.

Software used : 3ds max , Corona , photoshop

I hope you like it.

8
Hi,

What is the relation between noise level limit and denoising ?. When denoiser is enabled with noise level limit the render take very long time in each pass to reach the noise limit ( it takes forever I usually cancel it )  but when I disable denoising it works as expected. As I understand the denoiser is just a post filter calculated after the render is finished isn't it ?

9
[Max] General Discussion / Denoising workflow
« on: 2016-05-01, 14:10:45 »
Hi,

I am a bit confused about the correct workflow of denosing. In some previous builds I was adding additional pass called " Beauty " with denosing amount and then do it in post or I use it directly the render setting ( which is not preferred for me) . Now when I add "Cshading_Beauty" pass it has no effect at all even the denoising amount is 1.0 and denoiser is enabled in scene tab it only brings the original render without denoising. can anyone tell me the correct workflow If I want use denosing as a separate pass ?

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