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Topics - AlbertoMaciel

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[Max] I need help! / Image colors changing after saving
« on: 2023-04-15, 02:24:10 »
Hello!
I rendered a project and I noticed that after saving the image from the frame buffer, the image colors/contrast is changing a little bit
not sure if it's noticiable on the screenshot but here it is.
doesn't matter the format I save neither the software I open, the colors is actually being saved differently. This might be related to the daily build or I'm messing something up?

2
Hello!
Every time I turn off/ restart my pc, the License server doesn't connect anymore and I need to reinstall it EVERY SINGLE TIME.
Right after I install it, it works properly.
Firewall exception is always there. How can I fix this?

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[Max] I need help! / Parsing scene taking way too long
« on: 2023-01-07, 16:46:42 »
Hello guys!
I'm finally done building my "homemade" render farm with 3 Threadripppers, so I can jump on more complex animations.... at least that's what I thought.

On my first animation rendering test, the rendering itself is going extremely fast (3x Threadrippers 3995x) BUT the parsing time on DRServer is just absurd.
some more info:
- The scene itself (with all the textures and proxies), has 400mb
- Some animated vegetation distributed using ForestPack
- Each frame is taking about 4 min to render using all the 3 pc's

The "parsing scene" step is taking 16 minutes per frame and consumes 115 gb of ram. At this point, is just faster to render on a single PC, which is totally nonsense.

I'm not a developer but why transfer the same data over and over again for each frame, if it's the exact same project? It's not totally counter-intuitive?

My questions:
There's a way to keep the scene loaded on slaves to make it usable?
Using alternative distributed renders like Deadline, the scene will be parsed for each frame, in the same way?

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