[edit] v0.07: latest version here: http://forum.corona-renderer.com/index.php/topic,66.msg522.html#msg522Ok, I added some notes and versioning information to my Script for a first testrun.
I started with Vrays Scene converter script which delivered some good base-functions but there's of course not much left now ;)
MR ArchAndDesign material is not really tested yet, that would be a perfect job for Javadevil ;-)
Currently the Script is able to convert:
- Standard mat
- VrayMtl
- VRayBlendMtl (just taking the basemat)
- VRayLightMtl
- VRay2SidedMtl (uses material 1 and sets translucency to values/maps from 2Sidedmtl)
- MR_ArchAndDesign
- Vray-specific maps
There are two available settings:
- convert Specular settings from Standard Material to reflection in Corona
- An experimental function to convert Vrays Glossy values to "more or less" similar looking glossys in Corona
RefractionIor mapslot is currently not wired correctly - Coronas map slot is pointing to the reflection ior slot, so I'm unable to convert this.
Be careful with Vray Light materials, it will try to convert those settings and generate an emission slot but this will crash 3dsmax when rendering (coronas emission slot bug). You might want to comment this out while the bug exists.
« Last Edit: 2013-03-27, 16:53:12 by DeadClown »
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