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Topics - c4d019

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[C4D] I need help! / LightMix Colour Animated?
« on: 2020-03-25, 04:40:53 »
Hi, is there any way to animate the Lightmix colour in the Corona frame buffer for individual lights? I'ts a really nice feature and would be great if you I animate it and export all the frames out.

Can't figure out a way to achieve this.

Thanks.

2
[C4D] I need help! / Mocap objects with different materials
« on: 2020-03-23, 17:40:41 »
Hi, I'm using the Cloner and want an object that is cloned many times to have a random corona material assigned to it? Is there an easy way to achieve this?

Thanks.

3
[C4D] I need help! / Preparing geometry
« on: 2019-05-21, 16:59:02 »
I'm trying to figure out a solution to this problem, not sure if it's C4D or Corona problem but when rendering an animation each frame takes longer than the last, it appears to be at the 'preparing geometry' stage and gradually increases in each passing frame.

When I restart C4D and begin the render from the from the last frame the 'preparing geometry' stage is fast again, but increases with every next frame.

At this rate it will take a very long time to get this project finished.

Can anyone help?

Thanks.

4
[C4D] General Discussion / Making quick grass
« on: 2019-01-18, 14:41:19 »
Hello,

Can Corona make a quick grass effect using Corona hair, if so is there any tutorial available?

Thanks.

5
[C4D] General Discussion / Volumetric Lighting
« on: 2019-01-15, 00:34:31 »
Hello,

I'm having trouble setting up a volumetric lighting effect.

I've created a cube, put the corona camera outside the cube, assigned a volume material to the cube, assigned the volume material within render settings 'scene environment' tab, created a corona light inside the cube and not getting anything.

Can the volumetric effect be used with a standard cinema 4d spot light?

All I want to created is a volumetric spot light effect.

Developers, is it too much to ask for a volumetric light checkbox within a corona light?

Decay or falloff on a corona light would also be useful like vray.

Thanks

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