Hi to all!
I am having some free time today and I am testing the Curvature map.
I've notice one thing, the map generally produces a blur result so the materials or colors it mixes are always mixed softly. Whatever values I use, the result is always soft/blurred.
I am trying to achieve something like the images I've attached: Curvature_Example_01 and 02. My result (3ds_Max_Screenshot) is always too soft! I used on purpose the light blue and red materials and where the red is applied by the curvature map,
is now pink. In a few words, I can't achieve a very net and clear curvature map result!
Is this a limitation now? Am I doing anything wrong???
Thanks,
Dionysios -