Corona Renderer for Cinema 4D > [C4D] Daily Builds

V7 RC1 resolved/unresolved bugs

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mmarcotic:
IIRC the UV mapping on Corona Bitmap is independent of material Tag settings, those are applied over it.

Daniel Mikolajčák:

--- Quote from: mmarcotic on 2021-08-13, 09:42:04 ---IIRC the UV mapping on Corona Bitmap is independent of material Tag settings, those are applied over it.

--- End quote ---

Hello Jan,
I will try to illustrate what I need Corona Bitmap to do. Basically within one shader to reference two different UVW map tags. For example, if you have leather and stitches. There is a different mapping for leather and different for stitches. Although one workaround right now would be to use triplanar for leather and uvw tag for stitches.

Is this something you could slide into corona bitmap function? Since Projector shader seems to be notoriously buggy.

Daniel

Konichowaa:

--- Quote from: Daniel Mikolajčák on 2021-07-06, 21:21:18 ---turn off the displacement in IPR checkbox could be quick fix for this, perhaps even for a quick preview.

--- End quote ---

Hi Daniel, how exactly do you turn off displacement for IPR?

Daniel Mikolajčák:
this was only a feature request, it is not a feature at the moment.

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