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[C4D] Daily Builds / Re: Chaos Corona 9 for Cinema 4D daily builds - Changelog
« on: 2022-08-31, 18:05:05 »
Please check this article covering the risks of using daily builds: Daily Builds FAQ
Use daily builds at your own risk and always make backups of important projects before opening them with a daily build installed.
Changes in Corona 9 for Cinema 4D (Daily Build 2022-08-30) (https://drive.google.com/drive/folders/1xoDTlVaxw6ovZ3-KLhUjdn5DowtEuAic):
Use daily builds at your own risk and always make backups of important projects before opening them with a daily build installed.
Changes in Corona 9 for Cinema 4D (Daily Build 2022-08-30) (https://drive.google.com/drive/folders/1xoDTlVaxw6ovZ3-KLhUjdn5DowtEuAic):
- Added:
- Added support for clouds in Corona Sky
- Experimental implementation of out-of-core textures for Corona Bitmap
- For now this can be enabled in Development/Experimental stuff by setting non-zero cache size and clicking "Update cache"
- The UI is not final and will be changed in future versions
- DOF is now also supported in fisheye camera
- Fixed:
- Fixed occasional crash in Corona Pattern when changing values in IR
- this was reproducible on macOS, but could also happen on Windows
- Corona Pattern now works on objects with other modifiers
- Corona Light now works with modifiers
- Fixed a bug when Corona pattern placed before other objects on the same hierarchy level prevented pattern from being applied on these objects
- Corona Pattern can now be instanced, instance will work the same as if copy of referenced pattern would be placed in its place
- Note that pattern must be referenced by instance directly, not as a part of hierarchy as in such case the hierarchy itself is instanced