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[C4D] Daily Builds / Re: Chaos Corona 10 for Cinema 4D daily builds - Changelog
« on: 2023-03-10, 16:29:55 »
Please check this article covering the risks of using daily builds: Daily Builds FAQ
Use daily builds at your own risk and always make backups of important projects before opening them with a daily build installed.
Changes in Corona 10 for Cinema 4D (Daily Build 2023-03-09) (https://drive.google.com/drive/folders/1cMHzUt4QXW_KvapPe6Ar1k5e0SUKE8Ei):
Use daily builds at your own risk and always make backups of important projects before opening them with a daily build installed.
Changes in Corona 10 for Cinema 4D (Daily Build 2023-03-09) (https://drive.google.com/drive/folders/1cMHzUt4QXW_KvapPe6Ar1k5e0SUKE8Ei):
- New:
- Node material editor now allows zoom via "Alt + RMB"
- Updated Optix denoiser implementation from version 6.5.0 to version 7.5.0
- Driver version R515 or later is required
- Supports the same GPUs as 6.5.0
- Chaos Scatter UI now shows number of scattered instances and polygons
- Chaos Scatter can now distibute instances over another scatter
- Note that this is only suitable for smaller amount of instances on target scatter
- Chaos Scatter now has its own About dialog
- Changes:
- IR subsampling setting moved from devel/experimental settings to Corona preferences
- Hidden Corona preferences in Team Render Server/Client that are only used in full Cinema 4D UI
- Immediate updates in Chaos Scatter are now automatically disabled when viewport display is set to None
- Fixes:
- Fixed issue with IR thread number override not accepting 0 (as non-limited option)
- Fixed crash when distribution object for Chaos scatter causes cycle with another scatter
- Fixed motion blur rendering for Corona Decal
- Fixed issue where refractive caustics where generated from physical material even when they were disabled in the material options
- Caustics now work for Pattern with Use pattern material option enabled