Author Topic: mix mode & strength in material glossiness  (Read 16804 times)

2019-07-31, 09:05:05

Konichowaa

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Hi, I think it would give more control in setting up the material glossiness, when a bitmap is used, that it can be mixed with the regular value slider in certain cases depending on the used bitmap. 
Standard value should be normal mode+100% strength so nothing changes in behaviour compared to today.
Coming from vray for quite a while now, I still miss this feature during daily work... 
thank you for your consideration...

Koen Van haesendonck
3D-lab - www.3d-lab.be

2019-07-31, 14:07:41
Reply #1

aler

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2019-09-12, 00:47:18
Reply #2

BLADE

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+100
It's not the end of the world. But you can see it from here.
C4D R20 Studio on Win10, AMD 7950X, RTX4090
C4D R20 Studio on macOs 10.13.6 on iMac 27" i7 End 2015

2019-09-12, 05:07:40
Reply #3

Cinemike

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+ asmanypointsittakestogetthisin

2019-09-12, 13:52:42
Reply #4

aler

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2019-09-13, 15:04:21
Reply #5

HFPatzi

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