Chaos Corona Forum
General Category => General CG Discussion => Topic started by: Polymax on 2013-12-19, 19:18:32
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I did some comparative tests of new renderers.
For the tests I used the exact same scene and tried to keep the same conditions.
Only GI feature
RedShift
max 3 GI bounces
1. Progressive mode
(https://dl.dropbox.com/s/a243sbxy79vdopu/ScreenShot00675.jpg)
2. BF+irr.point cloud (importons or vraylike "lighcahe"
(https://dl.dropbox.com/s/3xyq6eo4betl7gz/ScreenShot00714.jpg)
Very blured details
3. Irr.Map+Irr.pcloud
(https://dl.dropbox.com/s/6y5nvk6xzld0wlj/ScreenShot00715.jpg)
MtoA (Arnold)
Diffuse bounce = 3
(https://dl.dropbox.com/s/dmpodtul19rynrf/ScreenShot00682.jpg)
Corona renderer
build 17/09
PT+HD
(https://dl.dropbox.com/s/ahioo09x27pnx9p/17_09.jpg)
PT+PT MSI=0
(https://dl.dropbox.com/s/5sfbnucml5posds/ScreenShot00683.jpg)
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very interesting
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try corona's current build, it is much faster ;)
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You have lot of time :- ) Interesting the RedShift. The blurry BF/Importons looks just fine for animation.
I like this type of comparison, no matter if they're fair or not. It's just interesting to watch. I wouldn't mind Kray, Maxwell 3, Thea, a whatnot to see as well.