General Category > Porting and API
Corona for 1 additional software
MastStudio:
But potential wise Modo is much more interesting (sure I am personally interested:))! There is as mentioned NO competing plugins! its a very modern modeller! and has a faster growing userbase than the others... And more importantly because of the foundry.
Pixelatedvertex:
+1 for modo, it's already a great software and has a very fast growing user base, currently, there is a lack of 3rd party renderes for modo, none except for maxwell, but octane is currently in beta stage and chaos group has officially announced vray for modo, that should be ready in a few months. So putting corona's foot in the door here before the competition snatches up most of the users would seem like a good move, in my opinion.
also, the foundry seems like a great bunch of guys to communicate with on matters of plugin development.
Ondra:
The problem is, that the lack of other renderers usually indicates some hidden problem either in user base, licencing, or technical stuff
Pixelatedvertex:
My guess would be, the lack of 3rd party renderers could be a mixture of modo being "the new kid on the block" and its default renderer being good to a point, where it could be considered serious competition for most other renderers (considering it comes with modo for free and the level of integration). As for user base and licencing, i can't imagine any problems there, there's a lot of 3rd party stuff (not rendering related) popping up for modo and the users seem to be buying it. About the technical aspect of the implementation, I can't say anything on that, being programming-illiterate, but the foundry boasts about a great API for modo, so I have no reason for not believing them, at least until I hear otherwise from someone who understands this stuff better than I do.
Either way, the decision has been made, so i'll keep hoping for some skilled programmer to come along in near future to help with modo integration.
Ludvik Koutny:
The Modo is hardly new kid on the block after almost 8 major releases. If it's a kid, then it's more like that 30 years old guy who still lives in his parents' basement playing online games all the day and night :)
Modo API may not be that bad, bud considering that there are no properly integrated 3rd party renderers (not just exporters), maybe except Slowwell, it's probably not so awesome either. The biggest problem why no one is pushing their renderer in Modo is IMHO Shadertree solution. It is incredibly hostile to both 3rd party renderers and users. So that's probably one of the major obstacles.
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