General Category > Porting and API
Corona API created
Ondra:
He would contact me ;)
Dariusz:
Heya
I would like to try integrating this render engine into Maya... now I'm not much of a programmer except for Python knowledge. Do I stand a chance or are my hopes too high?
Thanks, bye.
Ondra:
There is already this project: http://www.openmaya.net/openmaya/mayatocorona/mtco_about.php - I have to give the guy the API as soon as it proves stable.
haggi:
Indeed, would be nice. Would be cool to have a look at the sources and attributes, even if it is not stable yet. A lot of work lies in the preparation of the UI, the shader nodes and general workflow. e.g. the render globals node for Luxrender has a lot of features, all have to be organized well before starting to implemtent the actual geometry, settings an shader translation. This took a while, so the sooner I can access the general attributes, the sooner I can start with the api if it is stable.
haggi:
Will there be a possiblity to export the scene for standalone from the api?
I used it in appleseed and it was extremly helpful to see what's wrong in the scene defintion.
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