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Creating animation from rendered frames

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MP:
Hey guys, I will keep this short: I made a TyFlow animation of the company logo for social media purposes. It consists of 60 frames, rendered in sequence.
The issue I have is, after trying out 3 software suits and 4 online free video editors, I just can't find an easy way to compile them into a video. I have spent some days on Google of course, there are numerous ways to do this but in some software the images load as 5 second duration, in some trimming means deleting half the video, etc.

How do you guys compile a video from rendered sequential frames? Can 3ds Max do it? Just looking for something hassle free if possible, thank you.

TomG:
Chaos Player would let you do this as a very simple and straightforward solution. For more sophistication, the free Davinci Resolve would also let you do this too with a full suite of video editing capabilities.

I am not sure how something would end up with 5 seconds, as the common fps rates should be 24 or 30 fps, resulting in this being 2 to 2 and a half seconds long. Might help if you let us know what software you already tried :)

You could do it in 3ds Max but it is not recommended (you'd have to play back the animation on a plane and render that out to an mp4, but that's going to be bad for quality, and for controllability of the output in terms of bitrates, compression amounts, etc.).

aaouviz:
I use Davinci resolve. It's free.

It's not super simple, but I got the hang of it quite quickly.

If you want a really simple solution, just load the frames into Photoshop and export them as a video file.

romullus:
I use VirtualDub - dead simple, yet powerfull enough for my needs.

gleelash:
Thank you very much, I have DaVinci installed, making the frame duration shorten created gaps between frames in the timeline. But I didn't ask for a tutorial on it, I just didn't handle the first use of DaVinci and that's on me.

Thanks for the replies. I'll look more into DaVinci and this should smooth out my experience.

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