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[Max] Feature Requests / Curves Window Resizing
« on: 2021-06-24, 14:22:10 »
They may already be a shortcut for this, but when resizing the curves popup window, is there any way make sure it remains square?
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@team, i think there's a lot of issues and questions about the new aerial perspective, can we have dedicated topic on this subject please?
+1 - it's definitely very promising though, just needs some polishing I feel, low res image and a photo of my screen but here it is in action albeit quite subtley
@team, i think there's a lot of issues and questions about the new aerial perspective, can we have dedicated topic on this subject please?
Hi everyone,
We have been using some of the Corona 7 daily builds in some of our latest production archviz projects. We are very happy in general with all the nice new Corona 7 features, like the PhysicalMtl, etc. All dailies have been pretty stable for us during these last weeks.
I have just tried the new Atmospheric perspective effect in one of our current complex exterior scenes (urban situation). I find the effect to be really nice, fast to render and effective, thanks a lot for the hard work! However, I´ve experienced some weird behaviours, something like a strong Magenta tint, while tweaking the turbidity values. The most curious thing is that it is super visible through reftactions on glass surfaces. I´m a bit confused, not sure what is happening here. Please find attached some crop redners of one of the shots. I´m using a default CoronaSun and the new "improved" Sky model, with everything by default, except from:
-Altutude: 40m
-Volume effect: 1.5
-Turbidity: variable from 2 to 6 (read each file name to see value)
I'm seeing the same thing, anything above 3.5 turbidity seems to add a really strong magenta tint. Also the altitude setting, when the tooltip refers to 'observer altitude' - not quite sure what this is referring to or how to implement it correctly for the correct effect
Hi everyone,
We have been using some of the Corona 7 daily builds in some of our latest production archviz projects. We are very happy in general with all the nice new Corona 7 features, like the PhysicalMtl, etc. All dailies have been pretty stable for us during these last weeks.
I have just tried the new Atmospheric perspective effect in one of our current complex exterior scenes (urban situation). I find the effect to be really nice, fast to render and effective, thanks a lot for the hard work! However, I´ve experienced some weird behaviours, something like a strong Magenta tint, while tweaking the turbidity values. The most curious thing is that it is super visible through reftactions on glass surfaces. I´m a bit confused, not sure what is happening here. Please find attached some crop redners of one of the shots. I´m using a default CoronaSun and the new "improved" Sky model, with everything by default, except from:
-Altutude: 40m
-Volume effect: 1.5
-Turbidity: variable from 2 to 6 (read each file name to see value)
I'm having these strange artifacts on some of my renderings, any one has encounter this ?Hi,
Any clue how to solve it ? not all renderings have this behavior on the same file, no clue what's going on..
Which camera view is this in your scene? I am not able to find these objects..
Thanks,
RowanIs this actively being worked on and investigated? I remember raising this issue over a year ago, and then again in November. At the minute it's just another new feature that doesn't quite work. I now leave it turned off. In a live production environment it's too hit and miss to chance it and leave a render going only to come back and discover it's got these issues, because there's no guidance on specific setups where we might encounter it. It's just a case of press render and hope the render doesn't have artifacts when you come back to it. Safer to just leave it off permanently imo until it's fixed.Hi,
Yes it is being looked into, unfortunately it is a really difficult thing to fix which is why it is taking so long.
Thanks
I'm a bit puzzled why it seems that everyone is trying to ignore aaouviz's advice and instead are looking for more inconvenient ways to solve an issue, which already has perfect solution? An option to use master Corona colour correct node to modify multiple CCC nodes at once has been introduced long time ago and it is much easier to use than to set-up controllers tree or use third party scripts.
This looks like adaptive light solver issue. Try to turn it off in render setup>performance tab.It was the adaptive solver. Is there a perfomance hit if I keep this off? or is this a bug?
thanks!
Oh there was an earlier point that almost got lost here - about Chaos' recent rebranding and new ecosystem approach and where was Corona in that. Can't tell you much, because then.... I would be fired ;) But just so you know, there will be more information about this kind of topic very soon. Umm so this time it is "look forward to stuff in the future" as my post after all!