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[Max] I need help! / Re: Any way to render multiple frames/cameras while parsing scene only once?
« on: 2022-05-02, 13:47:21 »
did you ever find a tweak/solution for this for faster animation previews?
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doesnt launch anymore - it was working a few dailies prior, but now it comes up with that trouble shooting page - i tried the methods suggested and it doesnt work.Had something similar and got this from helpdesk and it worked:
anyone else having issues with cosmos too now?
Hi,I think I read somewhere else other people having issues with a render parsing continuously until you click in the framebuffer - think it was something to do with Pulze plugin, but can't find the thread again. Just wanted to say that this still happens in v8 RC1 and the pulze 2.2.6 beta build.
Hi, i don't have the pulze plugin and this happened to me yesterday on two servers with backburner, Corona latest build.
Do the nodes you send the jobs to have displays?
This one is a real problem for us to diagnose what is going wrong as we are not able to reproduce it.
Thanks,
Rowan
Hmm. Yes that's interesting. Who knows though - might just be cross-related issues. I wonder if 2022.0 or 2022.1 or 2022.2 is the issue itself. We increased the maxscript warning limit value thing and added 3dsmax.exe to the FTH exclusion list, but that might just be masking the issue(s) rather than fixing it.
Design Connected is the only site I know that consistently includes 'Previews' in their downloads, everywhere else is hit and miss so I always make sure I save the preview from the website when I do the download
Hi, I'm not able to submit bug report via web. Captcha fails for some reason, so posting here:
I'm running a brand new install on a laptop. I've installed daily build 7 rc3 and now I just installed vray adv 510003 to convert a vray model (attached via private uploader) I need in my scene.
Bug happens both when I merge this model into my current scene, but also if I just open the model file directly and try from there.
Steps to reproduce (for me):
Open scene. Select entire model. Run corona converter on seletec objects. Open material editor (slate). Now bug happens. Keyboard stops working. Soon after max crashes without any error. I couldn't even find the .dmp file?
Can you reproduce this?