Author Topic: Interactive resolution doesn't update when changed (Buid Feb 3)  (Read 2064 times)

2015-02-05, 00:51:17

3dwannab

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BUILD Feb 3

When you change the output size for width and height the interactive render size doesn't update to that size input when you click it.

You have to do a proper render and then it works.

2015-02-05, 08:15:29
Reply #1

xt13r

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Yeah, i also wanted to report this bug in older builds, but forgot. Same problem for me even from the builds as i remember from january.)

2015-02-05, 08:25:20
Reply #2

romullus

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2015-06-04, 13:00:51
Reply #3

Ludvik Koutny

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This is by design. Interactive is not supposed to be tool for exact final frame rendering but just for preview. You can not set up exact resolution of 3ds Max's viewport windows either. I also can't imagine you would want to mess up your final render resolution setting when using IR and then manually setting it back before production rendering.

But i can understand the need to input exact resolution to get correct aspect ratio. IR should definitely respect aspect ratio of specified output and constraint rendering to it, so I've logged this request on mantis: https://corona-renderer.com/bugs/view.php?id=1048

Since it's escalated to mantis, i am moving it to resolved section.