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Messages - gpz

Pages: 1 2 [3] 4 5 6
31
Learner’s Corner / Re: Plane
« on: 2018-11-05, 08:58:43 »
it needs more reflections.
i know that is 'too much'..but look at this work.
https://www.behance.net/gallery/38125547/Airbus-A350-900
https://www.behance.net/gallery/42934287/A350-900

GpZ

32
[Max] I need help! / Re: Pattern
« on: 2018-10-23, 22:34:18 »
It doesn't really look like it follows a consistent pattern so you could use the topology dialog to simulate it.


create a plane or surface with square sized segments > edit poly

Modelling ribbon > polygon modeling dropdown menu > Generate topology

Click on the second pattern for tiles.

Then you can use a detach faces script to separate.
Great!!!!
I going to try very soon.
thanks a lto

33
[Max] I need help! / Pattern
« on: 2018-10-23, 09:55:16 »
Hi
i have to model a public place.
I have to model/texture these kind of floor. What is for you the best way to obtain this?
Texture?
Model?
Plugins like....??

Thanks
GpZ

34
[Max] General Discussion / Re: Lightmix problem
« on: 2018-10-11, 09:33:52 »
Now seems it's working

35
[Max] General Discussion / Re: Lightmix problem
« on: 2018-10-10, 14:33:25 »
i still have the problem. i'm uploading the file.

36
[Max] General Discussion / Re: Lightmix problem
« on: 2018-10-03, 15:57:51 »
Problably because this is untick?

37
[Max] General Discussion / Re: Lightmix problem
« on: 2018-10-03, 15:51:31 »
I use 3dsmax 2017 and corona dailybuild 3
but i had the same problem with corona 2

I put the light in the scene.
the I click in generale settings> ligthmix set up.
Then I render.

I save in .cxr file

is the right workflow?

38
[Max] General Discussion / Re: Lightmix problem
« on: 2018-10-03, 15:28:54 »
I tried both. Nothing happened

39
[Max] General Discussion / Lightmix problem
« on: 2018-10-03, 14:22:12 »
Hi
i can't understand what im doing wrong.
I activate lightmix and light select but than when i open exr file in corona image editor i can't see lightmix values.

Gp

40
[Max] General Discussion / new Denoise vs. Old denoise
« on: 2018-10-03, 11:41:16 »
Hi
i'm trying dailybuild 3.

What i noticed is that with the old denoise I needed to wait 3% to clean up the image with the denoise to have a good image quality.
With the new denoise already with 10% of noise the image is quite clean.
So with the new denoise what is the limit to be able to interrupt the render and clean it up?
Does it always remain 3% or under or can you stay on higher values?

thanks
GP

41
Gallery / Re: 2500m2 interior (part of it)
« on: 2018-09-25, 11:00:13 »
Wow.
Amazing job.

One question about the marble.
is it sss material?

you made it using coronalayered material?

42
[Max] Daily Builds / Re: Daily builds version 3
« on: 2018-09-24, 15:10:26 »
Hi,
i'm using daily build. I found that interactive is Extremely slow to show the image.

43
[Max] General Discussion / Re: Corona 1.3 Benchmark
« on: 2018-06-08, 08:29:46 »
Hi
i get this score

2m 30s on a amd ryzen 7 2700 + 32 gb ram

But there is something i don't understand.

Why there are pc with same processor but less ram (like 16) than can get faster result?

44
Off-Topic / windows version
« on: 2018-06-07, 13:18:49 »
Hi,
i bought a new pc with amd ryzen 7 2700.
which kind of version of windows do you suggest to use?

thanks

45
Gallery / Re: White Haussmann - CGI
« on: 2018-05-04, 12:38:35 »
Sorry but i'm so impresse by your work that i can not resist to ask you some details.

Do you used PBR materials, or you prefered to 'tweaks' materials in order to achieve a particular look?

Thanks
Gp

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