A small interesting thing I just came across.
I have a camera animation in a static scene. The material editor (classic) is filled with some of the scene's materials, Corona is set as main and Matedit renderer.
I am getting interesting results on how the playback in the viewport performs based on the Matedit renderer:
- Matedit opened, Corona set as matedit renderer: playback crawls
- Matedit closed: playback is perfect
Now change the matedit renderer to Scanline.
- Matedit opened, Scanline set as matedit renderer: playback is perfect
Now change the matedit renderer back to Corona.
- Matedit opened, Corona set as matedit renderer: playback is perfect
So, I need to set the Matedit renderer to Scanline and back to Corona again to make sure viewport performance has no hit. If I don't, viewport playback will be very slow.
Any idea why?