Author Topic: Daily Builds 1.7  (Read 166746 times)

2017-09-09, 04:11:51
Reply #450

JoeVallard

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Corona Bitmap and Triplanar mapping are broke for me in the latest Daily Build(2017-9-8). Adjusting any of the triplanar settings does nothing for me when using Corona Bitmap. Converting Corona Bitmap > Regular Bitmap, fixes the issue.

2017-09-09, 09:19:42
Reply #451

Monkeybrother

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I haven't tested the latest daily yet, but what are the plans for the material library? Will you be able to add materials from different directories? We already have a set of material libraries on our main server that everyone in the group can access and it would be nice if that could be added to the library and be automatically updated for everyone whenever a change is made.

2017-09-09, 09:34:45
Reply #452

romullus

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I never used any material libraries or presets before, but it looks i really will like Corona Material Library (CML). It has one issue though - texture paths aren't hooked automatically.
I'm not Corona Team member. Everything i say, is my personal opinion only.
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2017-09-09, 09:38:48
Reply #453

Renovacio

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Check this moment please!!! this problem has always been. Background - this is the plane with the CoronaLightMTL

2017-09-09, 11:32:31
Reply #454

mike288

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I never used any material libraries or presets before, but it looks i really will like Corona Material Library (CML). It has one issue though - texture paths aren't hooked automatically.
Forgot to do it. Will be fixed in next daily. Thanks.
It still should work when you manually add C:\Program Files\Corona\material\assets among asset paths.
« Last Edit: 2017-09-09, 11:36:19 by mike288 »
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2017-09-09, 11:41:41
Reply #455

romullus

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Yes, i did that and it works. It just i expected that to be setup automatically :]

BTW, what about our own assets, will there be option to add my materials to library?
I'm not Corona Team member. Everything i say, is my personal opinion only.
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2017-09-09, 12:13:51
Reply #456

ArchSpideR

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VFB - selecting any number with the mouse cursor is not possible to enter numbers to replace with the keyboard. (Corona_2017-09-08)

2017-09-09, 12:43:26
Reply #457

mike288

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Yes, i did that and it works. It just i expected that to be setup automatically :]

BTW, what about our own assets, will there be option to add my materials to library?
Yes, the path will be set automatically in next daily.
A possibility to add own materials is planned, but not in 1.7. It will come later.
« Last Edit: 2017-09-09, 16:40:27 by mike288 »
Chaos Scatter developer | In case of crash, please send minidump | Private uploader: https://corona-renderer.com/upload

2017-09-09, 18:29:19
Reply #458

Tanakov

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Yes, i did that and it works. It just i expected that to be setup automatically :]

BTW, what about our own assets, will there be option to add my materials to library?
Yes, the path will be set automatically in next daily.
A possibility to add own materials is planned, but not in 1.7. It will come later.

Am I missing something? Cant we just Add and save the Mat lib?
Using Corona since 2014-01-02
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2017-09-09, 19:02:05
Reply #459

romullus

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@Tanakov, the talk is about brand new Corona Material Library tool.
I'm not Corona Team member. Everything i say, is my personal opinion only.
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2017-09-09, 20:48:56
Reply #460

scionik

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Material library could be really cool feature.
One thing, please add the option Real-World-Map-Size.
Please look at similar SIGER libs https://www.sigershop.eu/item/cmpp-max/

2017-09-09, 23:37:21
Reply #461

Tanakov

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@Tanakov, the talk is about brand new Corona Material Library tool.

I seem to be unable to locate that tool, can you explain how can I activate it?
Using Corona since 2014-01-02
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2017-09-09, 23:45:27
Reply #462

Juraj

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I hope the material library will be fully optional install.

(same would be great for LUTs).
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2017-09-10, 07:45:52
Reply #463

Ryuu

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I hope the material library will be fully optional install.

(same would be great for LUTs).

The material library will be optional in full 1.7 release. It won't even be part of the installer package itself and will be automatically downloaded during the installation only when needed (but it will almost definitely be selected to install by default).

It's doable to do the same with both LUT and IES bundles. I was actually thinking about making all of them optional just a few days ago, but I don't see any benefit in doing so. Why would you want to install Corona without LUTs?

2017-09-10, 07:47:02
Reply #464

Ryuu

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@Tanakov, the talk is about brand new Corona Material Library tool.

I seem to be unable to locate that tool, can you explain how can I activate it?

In the main 3ds Max menu choose Corona->Material Library