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Gallery / Nevada - Full CGI
« Last post by cgiout on Today at 10:20:28 »Hi guys, introducing a new full-CGI project set in the Nevada desert (USA).
Mountains and terrains were modeled in WorldCreator 24 starting from realworld heightmaps, then edited with erosion simulation processes. Assets and textures come from Quixel Megascan.
This project also sees the integration of AI (Stable Diffusion/Automatic1111/ControlNet) into the workflow which allowed the addition of details to the background.
Rendering in 3dsmax+Corona
Full project at https://www.behance.net/gal.../197643839/Nevada-Full-CGI-Set
Software: 3dsmax+Corona/WorldCreator24/Stable Diffusion
Textures: Quixel Megascan/WorldCreator24
Mountains and terrains were modeled in WorldCreator 24 starting from realworld heightmaps, then edited with erosion simulation processes. Assets and textures come from Quixel Megascan.
This project also sees the integration of AI (Stable Diffusion/Automatic1111/ControlNet) into the workflow which allowed the addition of details to the background.
Rendering in 3dsmax+Corona
Full project at https://www.behance.net/gal.../197643839/Nevada-Full-CGI-Set
Software: 3dsmax+Corona/WorldCreator24/Stable Diffusion
Textures: Quixel Megascan/WorldCreator24