Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: Simon11 on 2024-04-15, 22:26:24
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Hello guys, I dont know how to create this kind of meterial, do you guys saw this type of material on some site or know how to create such structure. I completely dont know how to make roughness and bump map.
https://www.maxfliz.pl/produkt/plytka-ceramiczna-60x120-miin612ly07,15574
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I created this viz, maybe you can tell whats wrong with he material
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Update, I found out that I need to work more on bump map rathen than flat diffuse map. Do you know how to create such bump structure ?
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Hi,
You are pretty close. The effect you are looking for is most probably achieved by reflection glossiness (the inverse of roughness and vice versa) and a bit of bump.
You can simply download the sample from the link you shared as a texture and create different greyscale maps from it for roughness and bump.
I think the part you are missing is the texture mapping/scale at this point, rather than the material channels.
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wow, that sound just like the answer to my problem, i have never done that, i mean converting image to bump and gloss but maybe it will work correctly you. I will post the resoult tommorow
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ok so there is another problem, my mapping randomizer is creating this weird thing like the black frame in textures, its regullar, do you know how to get rid of this ?
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It seems a tiling issue to me.
I think you should enable the randomization for each tile, and then tweak the settings to your liking.