Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: Simon11 on 2024-04-15, 22:26:24

Title: I need help with creating material
Post by: Simon11 on 2024-04-15, 22:26:24
Hello guys, I dont know how to create this kind of meterial, do you guys saw this type of material on some site or know how to create such structure. I completely dont know how to make roughness and bump map.
https://www.maxfliz.pl/produkt/plytka-ceramiczna-60x120-miin612ly07,15574
Title: Re: I need help with creating material
Post by: Simon11 on 2024-04-15, 22:29:48
I created this viz, maybe you can tell whats wrong with he material
Title: Re: I need help with creating material
Post by: Simon11 on 2024-04-15, 23:09:07
Update, I found out that I need to work more on bump map rathen than flat diffuse map. Do you know how to create such bump structure ?
Title: Re: I need help with creating material
Post by: Aram Avetisyan on 2024-04-16, 03:33:40
Hi,

You are pretty close. The effect you are looking for is most probably achieved by reflection glossiness (the inverse of roughness and vice versa) and a bit of bump.
You can simply download the sample from the link you shared as a texture and create different greyscale maps from it for roughness and bump.
I think the part you are missing is the texture mapping/scale at this point, rather than the material channels.
Title: Re: I need help with creating material
Post by: Simon11 on 2024-04-16, 14:50:14
wow, that sound just like the answer to my problem, i have never done that, i mean converting image to bump and gloss but maybe it will work correctly you. I will post the resoult tommorow
Title: Re: I need help with creating material
Post by: Simon11 on 2024-04-16, 15:48:48
ok so there is another problem, my mapping randomizer is creating this weird thing like the black frame in textures, its regullar, do you know how to get rid of this ?
Title: Re: I need help with creating material
Post by: Aram Avetisyan on 2024-04-16, 21:46:11
It seems a tiling issue to me.
I think you should enable the randomization for each tile, and then tweak the settings to your liking.