Author Topic: light leak in corona 1.5.2  (Read 13608 times)

2016-12-12, 08:49:47
Reply #15

Frood

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I've reported the bug. Let's hope it will be handled soon.

I seriously hope that this will end in a Corona version 1.5.3. We had also lots of problems with the UHD cache in recent projects. At the moment there is just no 1.5.x version where all the basics just work :-/

Good Luck


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2016-12-12, 10:35:59
Reply #16

romullus

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I've reported the bug. Let's hope it will be handled soon.

I seriously hope that this will end in a Corona version 1.5.3. We had also lots of problems with the UHD cache in recent projects. At the moment there is just no 1.5.x version where all the basics just work :-/

Good Luck


I wouldn't hold my breath on it. This behaviour is present since alpha versions. I doubt it will become priority to improve, just because Rawalanche finally reported it :]
I'm not Corona Team member. Everything i say, is my personal opinion only.
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2016-12-12, 10:41:32
Reply #17

Frood

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If you compare scene(s) to Corona 1.4 you will see in many cases: 1.4 works, 1.5.x doesn´t. There is a huge difference especially with animation preset and not only with reflective surfaces. We haven´t had such problems with Corona 1.4 at all.

Good Luck

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2016-12-12, 11:39:15
Reply #18

maru

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Based on Frood's and others' reports, we will definitely need to take a close look at how the UHD Cache performs in Corona 1.5, and how it handles some extreme cases specifically. I'd just like to assure you that the issue is acknowledged!
Marcin Miodek | chaos-corona.com
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2016-12-12, 12:19:17
Reply #19

Rimas

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Ugh! So this is why I was getting all these garbage leaks lately! It was becoming really annoying :(





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2016-12-12, 13:23:41
Reply #20

Frood

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So this is why I was getting all these garbage leaks lately!

Not necessarily. It could still "only" be some v1.5 infested scene. If your UHD cache is set to 0.4 at the moment (thanks to romullus for the hint), it´s most likely that you can fix this by a reset of render settings with v1.5.2 or using string options, see https://forum.corona-renderer.com/index.php/topic,13823.msg90038.html#msg90038


Good Luck


Never underestimate the power of a well placed level one spell.

2016-12-12, 13:48:28
Reply #21

Ludvik Koutny

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From what I understand, only difference between 1.4 and 1.5 was that UHDcache settings corruption.

That other issue, with splotches on reflective surfaces, that one is present ever since Alpha. So if you have some worse UHDcache experience between in 1.5 compared to 1.4, and it is not related to the UHDcache settings corruption bug, then that is very strange :|