Author Topic: Falloff for CoronaRoundEdges  (Read 2138 times)

2017-04-06, 23:50:32

cecofuli

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As in the CoronaWire, I would like to have a Falloff parameter for CoronaRoundEdges.
Now, with the 1.6, we an use CoronaRE as a mask. But the edges are too smooth if I want to create something similar to "Toon effect".
Ok, I can use Output map and play with the color map parameter. But, I think it isn't the same.



Thanks! =)