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Topics - SamL

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[Max] General Discussion / Animated Proxy Optimisation
« on: 2020-04-14, 12:14:45 »
Hi,

I'm currently dealing with a lot of high poly objects with procedural animations on them (noise, bend etc.).
When working with objects like this in VRay we would use the "Expand # to frame number" feature in the VRay proxy so that we could export each frame of animation to one proxy. This allowed us to bake down the animation to smaller files so that the frames don't take as long to calculate/parse.

Is there an option for this in Corona?

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[Max] Resolved Feature Requests / Render Mask By Layer
« on: 2020-03-12, 17:21:13 »
I would love it if we could tell Corona to render by Max layer as well as selected/GBuffer ID etc.

We use a lot of XRefs in the studio and people don't set up their GBuffers for every single object in the scene, as such we can sometimes be missing masks of specific things but have no way to select them other than merging the XRefs (this can become a pain further down the line if the client requests changes as we have to update lots of files instead of just one)

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