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[Max] General Discussion / Re: Opacity tex comparison
« on: 2014-06-21, 14:28:54 »
I was asking about the above chart only as well. Sorry if my word for compression was confusing, I don't know why I stuck with it.
Basically, 8bit (per channel, so RGB24) with/without Alpha channel and 16bit(RGB48) with and without Alpha channel.
And those, with and without compression. But you already proved compression doesn't matter. Good to know. So it all seems to be about bitdepth and alpha channel
I guess we're talking purely about opacity slot right now right ? If so I use 8bit/without alpha, but I still keep the diffuse one as 8bit with alpha (might be pure bullshit, but even if that alpha isn't used, I've noticed better result in Vray? )
Maybe I should give it a try and replicate in Vray.
Basically, 8bit (per channel, so RGB24) with/without Alpha channel and 16bit(RGB48) with and without Alpha channel.
And those, with and without compression. But you already proved compression doesn't matter. Good to know. So it all seems to be about bitdepth and alpha channel
I guess we're talking purely about opacity slot right now right ? If so I use 8bit/without alpha, but I still keep the diffuse one as 8bit with alpha (might be pure bullshit, but even if that alpha isn't used, I've noticed better result in Vray? )
Maybe I should give it a try and replicate in Vray.