Hi,
I have just created a simplyfied version of the scene and uploaded it using your "private uploader" / Dropbox (Tennet-NodeMaterials_Error.zip). I have a material in this scene called "Bar", created using the Node Editor, and if I make a copy of this material and make any changes to this new copy, then textures and nodes are being removed from the original "bar" material also. This is very annoying, so hope you can help if I am doing something wrong or if this is a bug.
Also, if I just disconnect a node from another node, then the whole node-hierarchy is often deleted (in this same scene).. and I can't 'Undo' this, so I have to re-create the node tree again - or Close the scene and open my last saved version (sometimes faster).
*** This scene also crashes a lot (every five minutes) when working with IR active.. I let it render for a short while, make some edits to a material.. then crash (not all the time, but too often). Or if I start a render and change some things, then restart the IR render.. this also often causes crashes with this scene. My workstation has dual 14-core XEON cpu's, so it renders fast otherwise.
Hope you can help!