How feasible is it to offer an option to use GPU for the interactive render?
I am rendering a scene with 3.9m faces, one Corona Sun and an environment map. If I start the interactive render, CPU use goes to 100% and 3dsMax starts lagging tremendously, like click and wait 15-20sec for a response. Click once too often while waiting and Max will crash. While the CPU is maxxed out, the GPU is sitting at 0%...
I have Xeon W-2125 @ 4.00Ghz, 64GB Ram, Quadro RTX4000, running Win10 Pro for Workstations
Thanks, Sean