Chaos Corona Forum
General Category => Gallery => Topic started by: shoebu23 on 2019-08-30, 21:23:56
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Hello,
Had a free day to brush up on glass/liquids/condensation so created a simple fictitious beer brand. Happy to receive any input to make the approach better!
Max / Corona 4
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Third shot is stunning! Did you use forestpack to scatter the droplets? Everyone seems to have a different method.
My only comment is on the bottle caps, the crimp seems slightly off and kind of faceted rather than curved. I think it would be more convex and curved at the upper sides of the cap. Maybe I'm wrong? Anyway I know that wasn't your focus and is super minor. If I hadn't just poured myself a Friday afternoon glass of wine I'd go find a beer after seeing this...
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Good!
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Great! The reflecting trails are really nice! I would spend a few minutes on remodelling the cap though, to make it even more convincinng.
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Did you use forestpack to scatter the droplets
@danio1011: No, I used Corona Scatter. FP tends to give me a some problems and Corona Scatter works really fast for this.
Yes, the cap is terrible- need to make that better!
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Nice! :-)
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We all love beer o'clock on a Friday eh!
Agree with the comments about the cap, also the glass thickness on the bottle neck (2nd shot) looks a little thin too.
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Hi shoebu23,
I'm really keen to learn how you created that great looking beer bottle condensation!
Please could you let me in on your workflow?
Do you use one droplet object and then the randomisation tools in Scatter to get many variations?
I'm fairly new to Corona Scatter only used it a couple of times but I would like to get a very realistic look for my client.
I modelled up a beer bottle cap for another project and would like to share the model here.
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Very nice viz!
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hipster brew lol, awesome work! lovely