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Topics - Remi_Tribia

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[Max] I need help! / Render to texture, inverted AO maps
« on: 2021-01-28, 18:40:44 »
Hi,

I've been using Flatiron to bake lightmaps and aomaps. So far never had any issues...
Today a colleague is trying to do the same, but the aomaps are inverted (what should be white is black, and vice versa). Same file, same Max version, same parameters, the only difference being the version of corona renderer.

With version 6.1, AO is inverted, with 5.2 AO is correct.

Is there a setting somewhere to change that?
Having to use 5.2 instead of a newer version, because this is broken, is not ideal...

Cheers!

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