Author Topic: AA sampling 1.5  (Read 3367 times)

2016-11-23, 14:15:39

jetcrow

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Hello guys. How are you solving absence of internal resolution option? Its impossible to calculate small details without flickering for mow. So sad.
Any tweaks with GI AA balance are not helps. How should i sample AA now? :(

2016-11-23, 14:17:05
Reply #1

cecofuli

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Flickering? Mmm...  can you show us exactly where? Maybe with a short video?

2016-11-23, 14:28:10
Reply #2

jetcrow

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Before 1.5 i can solve that with internal resolution option. What to do now? Calculate 2x higher images? :)

2016-11-23, 16:24:20
Reply #3

romullus

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That's moire effect. You can try to minimize it by choosing softer image filter and by increasing filtering width in render setup> system tab. But most effective would be introducing of slight motion blur.
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2016-11-23, 16:26:33
Reply #4

cecofuli

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I agree with romullus. What's your rendering time per frame? I think that it's too low IMO.

2016-11-23, 16:35:17
Reply #5

jetcrow

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I agree with romullus. What's your rendering time per frame? I think that it's too low IMO.
~1 hr per frame full HD.

2016-11-23, 16:36:16
Reply #6

jetcrow

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That's moire effect. You can try to minimize it by choosing softer image filter and by increasing filtering width in render setup> system tab. But most effective would be introducing of slight motion blur.
Thanx i will try.