Hello everyone,
I hope you are well.
I am having an issue I can't get my head around.
I recently updated to 8.2 and using max 2018.
Somehow when i use and corona physical material from the library, (in this case Concrete Bare Cast Murral) it has a real world map of 6x6 meters.
Here is the thing:
When I apply this material to a 6x6 box it is not scaled properly: the box parameters of creating world map si checked, real world also and a uvw map modidier with real world is used.
So there you should be an issue I guess unless i am missing something.
The scale of the bitmap is off!!
This material has a corona color correct text map in the base color slot ( the concrete bitmap is plugged into it).
If i bypass this color correct textmap the scale is perfect.
On another note if I create a corona legacy material and plugin the color correct textmap the scale is fine.
Also if I convert the corona physical to a legacy material everything is fine.
Therefore I must think this is an issue with the corona physical material.
If any of you could help me it would be higly appreciated.
Thanks
Alex