Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Corona Goodies - User Contributions => Topic started by: Archangel on 2013-06-23, 13:46:12

Title: Idea for Material library
Post by: Archangel on 2013-06-23, 13:46:12
Hi!. This is my scene for material library. It is far, far from perfect. It need lot of fixes. But it is some start.
I think is good for first atempt, and i hope that someone else will tray to make own material in this scene.
Scene included in atachment. Enjoy!!!.

Title: Re: Idea for Material library
Post by: Tweekazoid on 2013-06-23, 13:56:47
it would be beneficial if you make the scene with 3point light setup.
And maybe some form of color coded floor (like grey scale 0 - 25 - 75 %) or RGB stripes.

But all and all good idea that should be encouraged
Title: Re: Idea for Material library
Post by: Chakib on 2013-06-23, 19:32:57
The idea is good and i think it will be possible after some time due to its importance.

But   i don't like the model test here !
Title: Re: Idea for Material library
Post by: Archangel on 2013-06-23, 19:51:13
:). Whell... As i say. Model is far away from perfect, and it is not nesesary to use it. It is only idea, but ofc i can make diferent model and enwironment for material scene.

Maby someone else can make another model, beter, fancyer and so on. I promise that my next model will bi beter. Maby we should make some litl chalenge for material scene?.
Title: Re: Idea for Material library
Post by: Ondra on 2013-06-23, 22:44:11
i like the general direction of the idea!
Title: Re: Idea for Material library
Post by: Juraj on 2013-06-23, 22:58:47
I would not re-invent wheel for the sake of originality, model and lightning has already been done best by Bertrand.
I understand each renderer features the logo heavily but it's everything but practical..

Here's BBB3Viz scene (free) which features color contrast, strong and weak shadows and sharp HDRi reflections. Can't beat this.

(http://bertrand-benoit.com/blog/wp-content/uploads/2012/05/Matscene.jpg)
Title: Re: Idea for Material library
Post by: yagi on 2013-06-24, 01:44:29
nice but what material is this suppose to be??? and wheres the link to the scene file???
Title: Re: Idea for Material library
Post by: jjaz82 on 2013-06-24, 08:42:42
I had opened a discussion like this some time ago

http://forum.corona-renderer.com/index.php/topic,764.msg5780.html#msg5780

and I think the model must have the characteristics of flat surface and rounded with variable thicknesses and scales to evaluate the dispersion.
Jeff Patton's model is excellent to evaluate the materials . is a good starting point to create the model of Corona.
http://jeffpatton.net/2011/03/eliminate-the-mr-photographic-green-hue/

Beltrands model for me is too simple.. because is difficult valuated some particular material aspects.. like how it behaves on flat surfaces or to setup the absorption
Title: Re: Idea for Material library
Post by: Alessandro on 2013-06-25, 09:14:55
I had opened a discussion like this some time ago

http://forum.corona-renderer.com/index.php/topic,764.msg5780.html#msg5780

and I think the model must have the characteristics of flat surface and rounded with variable thicknesses and scales to evaluate the dispersion.
Jeff Patton's model is excellent to evaluate the materials . is a good starting point to create the model of Corona.
http://jeffpatton.net/2011/03/eliminate-the-mr-photographic-green-hue/

Beltrands model for me is too simple.. because is difficult valuated some particular material aspects.. like how it behaves on flat surfaces or to setup the absorption

Fully agree.
Title: Re: Idea for Material library
Post by: JoseJoaoSantos on 2013-06-28, 13:09:47
Anyone has the Jeff Patton's model mentioned before? I would appreciate a link to download it.
Trying to make a Corona material test scene and that model looks nice for testing as you said.
Title: Re: Idea for Material library
Post by: Alessandro on 2013-06-28, 14:25:19
I think to remember you can find it in Jeff blog, http://jeffpatton.net/blog/
Title: Re: Idea for Material library
Post by: JoseJoaoSantos on 2013-06-28, 15:32:08
Well I just found a reply from him saying:

"The material lab scene is available for download at mrmaterials.com
Link: http://mrmaterials.com/resource-central.html"

But since the mrmaterials.com is down I can't find any other way to download it.
If someone has downloaded it before please share! ;)
Title: Re: Idea for Material library
Post by: Tylox on 2013-06-28, 15:34:16
Hi Guys,

here's my contribution.
It's the Vraymaterials.de model by the way.

(https://s.gks.gs/img/img/06-2013/CORONA_MAT.png)

info : 3dsmax 2012
Scene file attached.
Title: Re: Idea for Material library
Post by: hglr123 on 2013-06-28, 16:28:24
Here is my contribution - for matlib model.

It's Real World UV mapped.

Title: Re: Idea for Material library
Post by: Chakib on 2013-06-28, 23:26:37
Maybe a model test contest will be a good idea ! ;)
Title: Re: Idea for Material library
Post by: maru on 2013-06-29, 11:09:02
Yeah, how about a contest that won't end on announcement? :P
Title: Re: Idea for Material library
Post by: Archangel on 2013-06-30, 02:19:36
My new, improwed model and scene, for material library! :) .

(http://img545.imageshack.us/img545/8352/3f9a.jpg) (http://imageshack.us/photo/my-images/545/3f9a.jpg/)

Title: Re: Idea for Material library
Post by: maru on 2013-06-30, 14:42:34
my attempt
Title: Re: Idea for Material library
Post by: eungen on 2013-06-30, 16:24:45
@Archanghel  +1
Title: Re: Idea for Material library
Post by: michaltimko on 2013-06-30, 20:07:07
I did one 2 years ago for Indigo renderer but it was never accepted as matdb model. I should re-do it for Corona ;)
Title: Re: Idea for Material library
Post by: Archangel on 2013-07-01, 01:28:49
@Maru niceone ;).
@Michaltimko. Hmm very profesional ligting in your scene. I like it wery much. Maby i will use some of your ideas in my scene ;).

Some new semples with my at diferens streng of ligts.

Title: Re: Idea for Material library
Post by: Chakib on 2013-07-01, 06:12:46
michaltimko : Go for it man !
Title: Re: Idea for Material library
Post by: michaltimko on 2013-07-02, 01:57:40
Converted to Corona. I need to adapt logo and other stuff. Some random tests:
Title: Re: Idea for Material library
Post by: tonilluch on 2013-07-02, 07:11:03
I think you need more flat parts to see material aplied on flat.
Title: Re: Idea for Material library
Post by: yagi on 2013-07-02, 12:11:16
i think archangel wins for now untill someone can come up with something better than jeff pattons. lol
Title: Re: Idea for Material library
Post by: maru on 2013-07-02, 12:15:10
Archangel's model is fine but I don't like the ball-floor proportions and that glowing Corona text.
Title: Re: Idea for Material library
Post by: lmikkelb on 2013-07-02, 13:50:25
Agree with maru!:) maybe remove the text, and make the logo area smaller?
Title: Re: Idea for Material library
Post by: Archangel on 2013-07-05, 13:38:50
Agree with both. I think that logo area is big and text; whell u can change materiall from emision to other , but i will remowe that text.
Title: Re: Idea for Material library
Post by: Juraj on 2013-07-05, 14:01:55
Michal's model is finally something sensible. I like it. Only suggestion I would have is make the numbers less contrasty, just slight grey difference.

Jeff Paton's version is good too.

All the other, I don't think you mean it seriously, like no offence, but that is just horrible in design. I can't even take it seriously in slightest sense. It's so ugly it hurts my eyes. It's not even practical or anything. It takes huge amount of space and would not even show the texture properly. Just random collage of ugly shapes.
No one would take Corona seriously if it would tie itself with such amateurish crap that looks like something 4years old kid scrambled on paper with his left foot.

Sorry for putting it so straight but I someone need to say it. I don't mean it badly, so again, no offence to all who try, but please, be a little bit in reality and make self-reflection when it comes to your design ability.

Cheers, peace
Title: Re: Idea for Material library
Post by: Archangel on 2013-07-05, 18:19:50
Ok i will say again. I think that Michaltimko hawe best model until now here, with exelent UV maping, and texture size mesurement, even scene is just right as need to be, but honestty he need litlbit to calibrate lights in his scene, and some minor things. How hi sayd to change logo to mach corona renderer.

But that not mean that other people no needs to giwe they contribution to this atempt to make good scene for material library.

I cnow  wery well what is wrong with my model and scene, so when i get some time i will tray again, and again, to make my model and scene perfect ;) .

So try to be litlbit gentle with the comments. Anyway!. On the end we will chosse best solution.
Title: Re: Idea for Material library
Post by: Ludvik Koutny on 2013-07-06, 10:21:48
I think it would be little bit of a shame to use Indigo's. But Maru's recent one looks quite good :)
Title: Re: Idea for Material library
Post by: lacilaci on 2013-07-06, 10:54:01
Well, I tried to do one too... it's a solid/nurbs(body object in max)...

I added my converted .obj and also .stp so that you can import and adjust the desired quality and convert again....

However, this way might not be optimal, so take it just as an idea. :)
Title: Re: Idea for Material library
Post by: lmikkelb on 2013-07-08, 15:08:52
I like that!
You can see the inside :)
I think the texture area is a bit to smal , and the logo might be to big? I will try to contribute myself:)

I guess getting an impresion on how the shader looks on different surfaces/shapes with different lightning is important?

What is the most important/practical features in this thing, do we have a list?:D
Title: Re: Idea for Material library
Post by: lmikkelb on 2013-07-08, 15:24:39
I would not re-invent wheel for the sake of originality, model and lightning has already been done best by Bertrand.
I understand each renderer features the logo heavily but it's everything but practical..

Here's BBB3Viz scene (free) which features color contrast, strong and weak shadows and sharp HDRi reflections. Can't beat this.

(http://bertrand-benoit.com/blog/wp-content/uploads/2012/05/Matscene.jpg)


I agree with this, :) could maybe use a modifier on it :p  do we need the logo on the model?

Title: Re: Idea for Material library
Post by: Volden on 2013-07-31, 19:08:04
This is my shader test model, which I created a couple of month ago.
I`m working with mental ray for a long time and that`s why at first it was created with mr logo
Title: Re: Idea for Material library
Post by: Archangel on 2013-08-14, 18:55:44
Amazing material model ;).
Title: Re: Idea for Material library
Post by: Volden on 2013-09-14, 10:19:08
Can`t upload the model.
It weights almost 19 Mb.
You can download it here:
http://denvoloskov.blogspot.ru/2013/09/corona-renderer-drill-test-model.html
Title: Re: Idea for Material library
Post by: rafpug on 2013-09-14, 10:57:12
Can`t upload the model.
It weights almost 19 Mb.
You can download it here:
http://denvoloskov.blogspot.ru/2013/09/corona-renderer-drill-test-model.html

Hello Volden

....six terrible!
Title: Re: Idea for Material library
Post by: Volden on 2013-09-14, 11:54:54
Quote
...six terrible!
Title: Re: Idea for Material library
Post by: rafpug on 2013-09-14, 12:50:53
ahahah

...I wanted to say that you're grand!

sorry for my incorrect English
Title: Re: Idea for Material library
Post by: naikku on 2014-06-23, 13:39:41
Can the stainless steel here be downloaded from the CML-pages?