Author Topic: Replace base diffuse checkbox for CoronaDecal  (Read 1111 times)

2022-08-17, 14:29:53

Jpjapers

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Ive ran across a couple of instances where i want to add displacement or bump to a surface with a decal but i dont want it to affect the diffuse.
Is it possible to get some further checkboxes to filter out various elements, similar to the "replace base bump" button.

2022-08-31, 17:22:50
Reply #1

maru

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We would like to do it at some point, yes.
Marcin Miodek | chaos-corona.com
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2022-08-31, 19:53:40
Reply #2

romullus

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+1 but please do not limit this to displacement and bump. An option to use decal as any single map, would be greatly appreciated.
I'm not Corona Team member. Everything i say, is my personal opinion only.
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2022-09-23, 23:12:38
Reply #3

Jpjapers

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+1 but please do not limit this to displacement and bump. An option to use decal as any single map, would be greatly appreciated.

I agree. It would also be beneficial to have a slate node for a decal so you can add decals at certain points within layered materials.

2022-09-24, 09:03:12
Reply #4

Juraj

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+1 but please do not limit this to displacement and bump. An option to use decal as any single map, would be greatly appreciated.

+ 1 As should correctly be.
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