Greetings,
Why does the environmental HDRI's intensity adjustments in lightmix; affect the direct visiblity/ref/refr overrides?
Ideally, i would like to adjust the light coming from the HDRI, while using the same hdri as a background.
, adjust the incoming light from the HDRI while retain the overridden background image. I can do this already but when it comes to light mixing, the HDRI channel boosts the luminance of the overrides..., that is somehow until i bake the changes to the scene, after baking the scene, the changes revert.
Is this a limitation of how light mix works? can it be remedied with updates?
I put a 8-16k spherical HDRI to Corona's scene environment
Color correct the HDRI via gamma adjustment = The hdri looks washed out or something not pleasant eventually
Override the ref/refrdirect visibility with the same HDRI but without the gamma adjustment so the