Author Topic: Weird behaviour of vdb bounding box  (Read 767 times)

2021-12-17, 15:20:41

TeoRossi93

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Hello guys!

I'm working on a simulation involving smoke and I have an issue while rendering it. In the attached video you will see that the bounding box "eats" the other objects in the scene, don't know why this happens. I tried many times to simulate smoke intersecting with other stuff and it wasn't an issue.
I'm attacching even a still frame without smoke to show you how it should look.

p.s. I'm using c4d r25, latest corona daily build (same issue with public release) and simulation was done with xparticles.
Matteo Rossi 3D - https://www.teorossi.it/