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Messages - Gabiru

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31
[Max] I need help! / PBR materials bitmap gamma
« on: 2020-06-15, 11:39:45 »
Hello, i struggle a bit at inputing correct gamma at some pbr materials, whats the correct way to do it? how to know which maps should be override?

32
General CG Discussion / 3DS MAX 20 - ImageCompHelper
« on: 2020-05-05, 10:54:52 »
Hello ive been using this script http://www.scriptspot.com/3ds-max/scripts/imagecomphelper for a while, now im working on max 2020 and the script menu doesnt popup i tried in 2017 and it does work, i probably removed the menu by mistake and cant get it back, any clue how to reset this menu? thanks everyone.

33
General CG Discussion / Archviz Camera Lens
« on: 2020-04-30, 10:17:27 »
Hello everyone, i work in an archviz 3D studio for almost 2 years, almost everything i know i learn across the internet but of course i know that im missing some basics.
I never had any photographic lessons and i struggle the moment of choosing a camera lense and image format. Is there any rules for using a specific lens at a specific place? where can i learn about this? thanks everyone and sorry for the basic question

34
Gallery / Re: Mandelbulb test
« on: 2020-04-01, 21:34:19 »
what kinda of material are you using? i need something like this.

35
[Max] I need help! / Re: CFractal
« on: 2020-04-01, 17:42:42 »
ok thanks for the tip its working as it should now. i have trial for 45 days but on my pc at work its working properly :)

36
[Max] I need help! / CFractal
« on: 2020-04-01, 14:03:37 »
Hello, how you guys doing?
Today i started playing with CFractal feature, i dont know nothing about this feature, ive been searching around for a while but cant find much info :/
The only way i can get some results its when i use Mandelbulb, Mandelbox and Texmap doesnt seem to work for me what am i doing wrong?
ive seen this post: https://forum.corona-renderer.com/index.php?topic=17.0 i want to achieve things like this, but i cant have such irregular surfaces with a lot of holes like this images.
this is what i have, i know my formula power its to high thats why it look so "spheric"

37
[Max] I need help! / Re: Corona clean lighting
« on: 2020-02-05, 20:35:35 »
more references of the look i still want to achieve

https://jg.photography/project/casa-monte-olivete/

38
[Max] I need help! / Re: Corona clean lighting
« on: 2020-01-30, 21:11:08 »
well i see that a good discussion is going on, and with a lot of different opinions and techniques, i admit that im even more confused at this moment ahahah :)

39
[Max] I need help! / Re: Corona clean lighting
« on: 2020-01-30, 18:49:14 »
here is another example that my boss likes, yea i kinda believe that to achieve this result i have to work around with plane lights instead real lighting, but im not sure if thats correct

40
[Max] I need help! / Re: Corona clean lighting
« on: 2020-01-30, 16:53:53 »
my boss often says "i want sunlight not sun rays" i assume that she wants corona sky map only and not the actual sun, altough sometimes i dont have enough light on the scene it ends to dark in some spots, and not much variation.

41
[Max] I need help! / Re: Corona clean lighting
« on: 2020-01-30, 16:32:58 »
ive tried it but never reached that realistic point, i dont know what else to do :/

42
[Max] I need help! / Re: Corona clean lighting
« on: 2020-01-30, 16:09:52 »
this is a preview of a project that we are working on, its to yellowish i know

43
[Max] I need help! / Corona clean lighting
« on: 2020-01-30, 15:06:44 »
Hello, ive been using corona for like 1 month. Ive been loving it, altohugh my boss loves clean lighting renders where there is no sun but just light, the problem is that i cant reach the result that he wants to, ive tried severous hdris, only sky map (without sun), sun, daylight system, etc,.. but i cant find how to do it.
how to do such a lighting like this? there is no sun and the scene has much lighting


heres another reference of the result that i want to achieve.


hope you can help me, nice renders for everyone :)

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