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Messages - sirsigi

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[C4D] Bug Reporting / Re: V8 sky
« on: 2021-12-16, 15:29:33 »
i want to have special hdri lighting in the scene. But the visible and reflecting hdri map should be another.
For example the hdri map should be cloud free, with clean bright light and shadow. But the visible sky could have a couple clouds. And this hdri should be visible reflection so the scene feels more dense.
For me it's the reason for not using v.8 yet

2
[C4D] Bug Reporting / Re: V8 sky
« on: 2021-11-13, 16:27:16 »
the c4d scene is attached in my original post.
Here is a screenshot.
It doesn't matter wich format or VFB or preview it's just black and white

3
[C4D] Bug Reporting / V8 sky
« on: 2021-11-13, 11:35:58 »
Hi Corona Team,

when i create a scene and put in two sky objects.
First only visible GI, and the second visible in cam/refl and refr the rendered picture is always an alpha.
I know that this method is not the cleanest. Nevertheless, it worked with V7.
Has something changed approaching that with V8?

Kind Regards
Edgar

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