Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Feature Requests => Topic started by: Jpjapers on 2022-08-17, 14:29:53
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Ive ran across a couple of instances where i want to add displacement or bump to a surface with a decal but i dont want it to affect the diffuse.
Is it possible to get some further checkboxes to filter out various elements, similar to the "replace base bump" button.
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We would like to do it at some point, yes.
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+1 but please do not limit this to displacement and bump. An option to use decal as any single map, would be greatly appreciated.
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+1 but please do not limit this to displacement and bump. An option to use decal as any single map, would be greatly appreciated.
I agree. It would also be beneficial to have a slate node for a decal so you can add decals at certain points within layered materials.
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+1 but please do not limit this to displacement and bump. An option to use decal as any single map, would be greatly appreciated.
+ 1 As should correctly be.