Author Topic: Chaos Corona 9 for 3ds Max - Daily Builds Discussion  (Read 42920 times)

2022-09-08, 18:04:47
Reply #60

lupaz

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Max 2023 Corona DB Sep 6.2022 Corona material Library not previewed, material visible in Slate and Classic Material Editor

Same here.

2022-09-09, 12:24:51
Reply #61

Kris H

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Not in vewport, on maerials menu, latest daily build 09-06-22 max 2022 or 2023, dame result , here is an screenshot.

 
Good morning guys, corona material previews show black on last daily

All fine here, can you share more details? Rather than "last daily" can you say which daily (in case you THINK it's the last, but there has been a newer one), which version of Max, were these existing materials in an existing scene or new materials in a blank scene, do you mean in Slate or Compact or both, does it actually render (ie your license is still active and isn't having an issue of some sort, which would prevent previews rendering too). Thanks!
Hi, thanks for all the reports, we've reproduced and logged this bug.
Kris
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2022-09-09, 14:41:20
Reply #62

romullus

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Not sure if that would happen in other versions, but i found that in Sep 06 build if you reset render settings, then it would remove every single tone mapping operator from the stack, leaving it completely empty.
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2022-09-09, 17:12:54
Reply #63

Skalpel3d

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The interactive mode is also working defectively, the different intensity of colors and exposure is in it than in the final render, I noticed this situation on subsequent versions of DB 9 on 3ds max 2022 and 2023

2022-09-09, 19:03:21
Reply #64

romullus

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The interactive mode is also working defectively, the different intensity of colors and exposure is in it than in the final render, I noticed this situation on subsequent versions of DB 9 on 3ds max 2022 and 2023

Are you using new clouds? They are known to to have update issues in IR.
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2022-09-10, 13:24:42
Reply #65

Skalpel3d

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The problem also occurs when using HDR

2022-09-12, 08:19:58
Reply #66

rowmanns

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Not sure if that would happen in other versions, but i found that in Sep 06 build if you reset render settings, then it would remove every single tone mapping operator from the stack, leaving it completely empty.
Hi,

Thanks for reporting this. We'll see what can be done.

EDIT: This is already fixed internally and will be released in the next daily.

Cheers,

Rowan

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« Last Edit: 2022-09-12, 14:46:07 by rowmanns »
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2022-09-12, 08:21:14
Reply #67

rowmanns

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The interactive mode is also working defectively, the different intensity of colors and exposure is in it than in the final render, I noticed this situation on subsequent versions of DB 9 on 3ds max 2022 and 2023
Hey,

I'm not really sure what you mean. Which exact version are you testing? We fixed some IR issues in the daily buld 2022-09-06.

Can you maybe provide some screenshots or a screen recording?

Thanks,

Rowan
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2022-09-12, 10:26:27
Reply #68

BardhylM

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Made some tests with the September 6th build and in comparing in history mode, when turned on the option "Show with original postprocessing" it shows the saved image as if the tone mapping is turned off.
As in the exposure and the other added parameters are not applied in the image when I compare with the non saved in history image.

I recreated in a fresh scene so maybe you can check it out too.

2022-09-12, 21:18:47
Reply #69

gentlestev

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can't get clouds to appear in the sky with sept. version, followed every setting used by Mr. Tom on YouTube illustration. help am using 3dsmax 2023

2022-09-12, 22:13:13
Reply #70

romullus

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can't get clouds to appear in the sky with sept. version, followed every setting used by Mr. Tom on YouTube illustration. help am using 3dsmax 2023

Check the clouds playground topic, there are some reports about issues with some files required by the new sky model, not being copied to correct place if multi-loaders are used. Ther's also some workarounds listed before devs will issue proper fix. https://forum.corona-renderer.com/index.php?topic=37682.msg203067#msg203067
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2022-09-13, 21:09:24
Reply #71

atembra

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Max 2023 Corona DB Sep 6.2022 Corona material Library not previewed, material visible in Slate and Classic Material Editor

Same here.

Same thing here

2022-09-13, 22:25:28
Reply #72

danio1011

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I'm running the DB from September 6 and experiences way more crashes than normal.  They almost always occur when IR is running and I change a material or when assigning a material.  Everything freezes for about 30 seconds, and then the normal crash box pops up that says you can attempt save the scene but then it crashes even further (and doesn't let you save the scene) and I get a strange error about dotnetbrowser and a chromium crash.

Windows 10, Sept 6 build of Corona, Forest Pack, Max 2022 latest SP.

I'll try to get a dump file or create a duplicatable situation, but was just curious if anyone else is seeing similar behavior with any of the newer DB's.

Cheers,
Daniel
« Last Edit: 2022-09-14, 06:49:50 by danio1011 »

2022-09-14, 00:53:10
Reply #73

Afterglow

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Max 2023 Corona DB Sep 6.2022 Corona material Library not previewed, material visible in Slate and Classic Material Editor

Same here.

Same thing here

Still same issue here with 2022-09-13 daily

2022-09-14, 09:25:08
Reply #74

rowmanns

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Max 2023 Corona DB Sep 6.2022 Corona material Library not previewed, material visible in Slate and Classic Material Editor

Same here.

Same thing here

Still same issue here with 2022-09-13 daily
Hey,

It's still there because we didn't fix it yet ;)

Once we fix it, it will be mentioned in the changelog.

Cheers,

Rowan
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