Chaos Corona for 3ds Max > [Max] Resolved Feature Requests

Ability to switch between multiple HDRIs

<< < (2/3) > >>

matsu:
I'll try that!

The first output really doesn't do anything though. It's merely there so I only have to link the map at one location.

steyin:
What does the float controller do? Never used it before.

pokoy:

--- Quote from: steyin on 2017-09-15, 18:14:53 ---What does the float controller do? Never used it before.

--- End quote ---
You can use it to drive numeric parameters, the best thing is you can instance float input that way, driving output for numerous maps in one go, for example.

matsu:

--- Quote from: steyin on 2017-09-15, 18:14:53 ---What does the float controller do? Never used it before.

--- End quote ---
It's just to be able to quickly see and manipulate the values that would otherwise require you to click into each of the maps. And as Pokoy said, it's great because you can instance that value to drive several maps, if you so wish.

Parentesi:

--- Quote from: matsu on 2017-09-15, 02:51:50 ---This is my approach:

Keep a couple of HDRI's in the slate mat editor. The "Env map" Output is a "container" that is linked to the rest of the slots. Change here, and change all over. Very simple.

I've set this up in my template file, so I only need to set it up once.

--- End quote ---


Hi
I am trying to find that map there where you load the different HDRs in, and I am unable to find it.
Any chance you can point me in the right direction?
Thank you!

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version