Chaos Corona for 3ds Max > [Max] Resolved Feature Requests

Ability to switch between multiple HDRIs

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lupaz:
People were requesting the dome light to be able to switch between multiple HDRIs for lighting situations.

I think it would be cool if, the same way that in Render Setup/Scene Environment you can choose "Use Corona" there could be, right there, the option of adding many of those slots (like with 3DS Max's multi subobject material you can choose how many materials you want). So "Use Corona" would be one of many.

Ideally you could name the slot yourself.

Having that round check box would let you switch from one environment to another without ever having 2 at the same time.

Tanakov:
You can do that using any layered material, blend, composition, mix etc. It will take 2 clicks to switch maps.

iancamarillo:
But usually a hdr "lights" a scene. UX wise, wouldn't it be better to place a switching functionality of hdr lighting as a light? It just seems more logical to me. And if you want different back plates then change that in the environment or add foreground/background within the framebuffer?

matsu:
This is my approach:

Keep a couple of HDRI's in the slate mat editor. The "Env map" Output is a "container" that is linked to the rest of the slots. Change here, and change all over. Very simple.

I've set this up in my template file, so I only need to set it up once.

romullus:

--- Quote from: matsu on 2017-09-15, 02:51:50 ---This is my approach:

Keep a couple of HDRI's in the slate mat editor. The "Env map" Output is a "container" that is linked to the rest of the slots. Change here, and change all over. Very simple.

I've set this up in my template file, so I only need to set it up once.

--- End quote ---

And if you'd change "env map" node type from Output to CoronaOutput, you will have very powerfull and flexible setup, very similar to what i use often :]

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