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[1] Tone mapping from VFB to Camera tone mapping

[2] CoronaRaySwitchMtl with CoronaLightMtl

[3] Opacity filtering override per texmap

[4] Assign material into IR view

[5] CoronaBitmap - Dome Mode Improvement

[6] Distance texture set to other Material/MatID

[7] DR - expanding rendernodes list

[8] Option to disable auto-resize of VFB when using IR

[9] Material exclude from override material

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