I posted here this bug since its not corona related, but i have read many slate editor issues here and i don't think is corona related.
this problem has been bothering me for a long time, i finally had some time to try to replicate it so i can summit it to autodesk.
the slate material editor is practically impossible to use on heavy scenes which are what i use most of the times.
basically if you have a scene of let's say 15000 objects and you try to modify the material in the slate editor by adding lets say a noise map, it will be impossible to move around or edit anything in the material editor again until you restart max.
below i have provided the steps along with a script to reproduce it. even if you have more then 15000 objects/materials you can still modify them relatively fast until you try to add some maps or something else.
I have tried this on 3 renders (standard, vray and corona) they all do the same thing so its a max issue, there must be a memory leak in the slate editor.
1.- run the script attached to create 15,625 objects/materials
2.- open the slate editor
3.- open one of the materials and tweak anything, diffuse for example. it will be fast
3.- right click to add anything (noise map). max will freeze for a little while and after this step max is useless until you restart.
please let me know if anyone else can confirm this.
thanks,