Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - yushi76

Pages: [1]
1
Hi,
I made a TeamRender Animation Test with the superbe (!!!) Corona Material Library. Some Elements of the Library are not rendered by the TR Nodes. Has every Node have the library? I thought that my desktop COmputer passes the appropriate textures to the nodes?

In Correct way the Gold is very gold (lol) and the spheres are marble white.

BTW: why is there no gold material in the library?

2
Installed with Mac OS X : WORKS!
Installed on Node WIN 10 : unable to install

The OS X dmg File has nearly 1,25 GB
The .exe just 387,4 MB ?!
  -----

SOLVED. Have to install C++

3
[C4D] I need help! / Bake Materials Problem
« on: 2020-04-06, 15:55:53 »
Hi everybody.
I have to put an exhibition scene I made with C4d and Corona to skatchfeb. Therefore I have to bake the materials to load them into sketchab.
But everytime I only receive black textures for diffusion channel. What I have to do?
thx for answers and stay healthy

4
It crashes with team render if Multi Pass is activated. Without it works :/

5
Team Render let C4D crash. Don't know why. Change to the last hotfix. Can't work with that :/

6
[C4D] General Discussion / Re: Corona & Team render
« on: 2019-04-09, 11:15:03 »
Update.... denoising is also turned off if i render it via render manager without TeamRender.
In my setup it's on and Noise Limit of 2,5. I rendered it now with interactive rendering and i hat to put it in the tool manually on.... ?!?!

7
[C4D] General Discussion / Re: Corona & Team render
« on: 2019-04-09, 10:22:37 »
what's up with denoising in team render. Got Problems with this. It doesn't work well. Is it fixed yet?

8
I solved the problem by converting the Extrude and then using UVW mapping. In UV mode I used a surface mapping. Then it works. But it's a bit awkward if you can't use the original Extrude. If the path changes, you don't have to rebuild everything.

9
sure... had a call and forgot them to post... my fault

10
Hello,
I am currently building a display for a customer.
From the punching data I created the original shape with Extrude and folded it with a bending deformer. Before the print with "area" mapping and the C4D tag "fixation" provided. Now it is so that this works in the preview and only when rendering itself sometimes not and sometimes already. Do you have a hint?
Convert everything and use with UVW?
Many greetings,
Jens

Translated with www.DeepL.com/Translator

11
[C4D] I need help! / Re: Displacement doesn't work
« on: 2019-03-18, 16:17:11 »
Do you have an idea how could I manage this?

12
[C4D] I need help! / Displacement doesn't work
« on: 2019-03-18, 15:40:02 »
Hi Folks,

I want to use a discplacement texture only in the red circle of the picture. The displacement is made with noise and I don't know why - it doesn't work.
If I use the discplacement texture only - it works. I have no idea how to manage it :(

Do you can give me some hints?

Thx a lot

Pages: [1]