Author Topic: [ARCHIVE] Pre-1.0 Daily builds  (Read 163353 times)

2015-01-19, 12:26:55
Reply #810

Juraj

  • Active Users
  • **
  • Posts: 4768
    • View Profile
    • studio website
testing new stuff... if anyone with haswell or newer CPU has some time to test the 2 new builds I uploaded (AVX2 and SSE inside "speed comparison" folder) and report any speed differences in a scene with simple shaders (ideally just white environment and override clay mtl), that would be great ;)

I will check it out at least. By Haswell and greater you mean Haswell and Haswell-E purely ? I will check it on my mat editor...

Edit: I am on 4930k (Ivy Bridge-E) only now, and can't run those.
« Last Edit: 2015-01-19, 12:37:37 by Juraj_Talcik »
Please follow my new Instagram for latest projects, tips&tricks, short video tutorials and free models
Behance  Probably best updated portfolio of my work
lysfaere.com Please check the new stuff!

2015-01-19, 12:45:29
Reply #811

juang3d

  • Active Users
  • **
  • Posts: 636
    • View Profile
5820k qualifies for that, right?

I'll test with it, I'll tell something tomorrow or the next day, I wish we see an impressive improvement! hehehe

Cheers.

2015-01-19, 12:46:36
Reply #812

Juraj

  • Active Users
  • **
  • Posts: 4768
    • View Profile
    • studio website
Why was the performance moved to bugs purely ? It concerns only daily builds.

OK, uninstalled it all and installed 7.2.

ZERO issues, everything is 100times (even more actually faster), converstion takes 1/10 of second, everything is real-time and fluent.

So what gives ? Like how could this go for whole month ? Is no one here using 2015  and Daily build to do anything ?
Please follow my new Instagram for latest projects, tips&tricks, short video tutorials and free models
Behance  Probably best updated portfolio of my work
lysfaere.com Please check the new stuff!

2015-01-19, 13:07:41
Reply #813

xt13r

  • Active Users
  • **
  • Posts: 157
  • Viva la Corona!
    • View Profile
    • my portfolio
Latest build from 2015-01-19 seems very unstable.
For me it crashed 5 times in a last half hour on a simplest operations, like loading and changing bitmaps in diffuse slot or startind IR.
Is this happens only for me or anyone else have same problems with stability?)

And also Start IR button from VFB doesn't work, every time i click on ot - 3dsmax crashes immediatelly.

2015-01-19, 13:12:44
Reply #814

pokoy

  • Active Users
  • **
  • Posts: 1874
    • View Profile
Latest build from 2015-01-19 seems very unstable.
For me it crashed 5 times in a last half hour on a simplest operations, like loading and changing bitmaps in diffuse slot or startind IR.
Is this happens only for me or anyone else have same problems with stability?)

And also Start IR button from VFB doesn't work, every time i click on ot - 3dsmax crashes immediatelly.

For me, the Stop button works only sporadically when rendering with IR, reported on Mantis already. Had no crashes so far but I had a BSOD. Not sure if it had to do with Corona, but it's been ten years since I saw my last blue screen...

2015-01-19, 13:34:11
Reply #815

Ondra

  • Administrator
  • Active Users
  • *****
  • Posts: 9048
  • Turning coffee to features since 2009
    • View Profile
no, corona cannot cause BSODs
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2015-01-19, 13:38:55
Reply #816

lacilaci

  • Active Users
  • **
  • Posts: 749
    • View Profile
can't load speed comparison releases(tried both) - error code 126 - module not found. ? Do I need to remove something from previous build? (4770K - max2015, windows7 SP1)

2015-01-19, 14:00:24
Reply #817

Ondra

  • Administrator
  • Active Users
  • *****
  • Posts: 9048
  • Turning coffee to features since 2009
    • View Profile
sorry, there is new DLL (which is usually not required by daily builds) - wxmsw30u_gl_vc_corona.dll - it is on dropbox in the folder !dlls into 3dsmax root.
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2015-01-19, 14:06:08
Reply #818

Ondra

  • Administrator
  • Active Users
  • *****
  • Posts: 9048
  • Turning coffee to features since 2009
    • View Profile
yep, seems there is a bug in the embree. I will have to revert to the older version.
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2015-01-19, 15:44:52
Reply #819

lacilaci

  • Active Users
  • **
  • Posts: 749
    • View Profile
So, just interior scenario with only white environment as light source and default coronamtl as override..

Pretty much the same performance it seems

2015-01-19, 20:54:52
Reply #820

Dollmaker

  • Active Users
  • **
  • Posts: 164
    • View Profile
I am getting error with proxy exporter with latest build..

2015-01-19, 21:08:19
Reply #821

Ondra

  • Administrator
  • Active Users
  • *****
  • Posts: 9048
  • Turning coffee to features since 2009
    • View Profile
I am doing new daily build, there are several new improvements compared to the mid-day build I did.
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2015-01-19, 21:44:53
Reply #822

Dollmaker

  • Active Users
  • **
  • Posts: 164
    • View Profile
I am doing new daily build, there are several new improvements compared to the mid-day build I did.

Thanks :D


2015-01-20, 07:48:44
Reply #823

vkiuru

  • Active Users
  • **
  • Posts: 320
    • View Profile


Will check on Monday with heavier scenes and report.

I tested even completely new scene, open mat editor, choose Corona as renderer, choose Corona Material. Any change to that single basic material, has noticeable freeze/delay. Add texture, and bum..bigger lags. Before (7.1) it took me 20 seconds to render beautifully clean level 12+ (sample). Now it takes me 20 seconds to update that preview window at sample 1. And like I mentioned, even disabling rendered preview, still noticeably lags. I switch to Vray, and material previews are instant, no matter how large almost. So it's definitely nothing to do with 3dsMax. I had SP2 since summer.

Is this still an issue with the dailies, should I move back to 7.1 or 7.2? because currently my workday consists of freezes that vary from 10 seconds to 5 minutes when setting up materials.

2015-01-20, 09:28:06
Reply #824

pokoy

  • Active Users
  • **
  • Posts: 1874
    • View Profile
It's resolved for me in the latest db (2015-01-19) but it seems it is not resolved for everyone, so more testing and feedback is probably a good thing.
Please test the mentioned db and make sure to report here, make sure to include your max/OS setup:
https://forum.corona-renderer.com/index.php/topic,6645.0.html