Chaos Corona for Cinema 4D > [C4D] General Discussion
multipass
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celmar:
Hello! several times, in tga, corona doesn't render multipass passes. sometimes it works, by increasing the parameters so that the render per frame exceeds 20 seconds, but most of the time it doesn't work... I'm not talking about a complex anim, but details that I'm re-rendering, and so I'd like each frame to render very quickly, 12 seconds, for example...; before, there wasn't this problem... thanks for your advice!
TomG:
Can you share the steps you are following as I am not clear what it is you are trying? You have an animation that has rendered all frames, and they all have multipass elements as expected, but now you are rendering "details" - does that mean you are rendering a single frame in isolation now? Or using render regions? Or something else? I am not sure what "parameters" you are increasing to make the render take longer, is that noise target, passes, time target, number of render elements, something else? When you say "before" it wasn't a problem, do you mean with an earlier version of Corona, if so which one? And which version is giving you problems? Also, which version of C4D are you using?
See https://support.chaos.com/hc/en-us/articles/4648898278545-How-to-report-issues-C4D for the guide on what info to include in a problem report, so that we can get on to diagnosing rather than waiting to ask you for more information, thanks!
celmar:
hello Tom! it seems to me that render a whole animation, with a castle, a character, and so on, in tga, wasn't aproblem.. then I want to have an animation, just with a little boat in foreground, and a mask??? So, the render time by frame would be about 8 seconds, and the pass(mask and reflect) aren't saved... so i increase the parameters more than needed, just to let the time to corona to save (not sure of that explanation)... well, curiously, changing the name of the savec frames solve apparently the problem (and increase the parameters, too!)... seems to me that ity wasn't a problem in precedent version of c....
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