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Corona for Cinema 4D Beta 2 daily build - Changelog

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Nikola:
Changes in Beta 2 release candidate 2 (https://drive.google.com/open?id=13xF3PCozC71mO-ky1hnjz6eXYqJJfd3H):

* Fixed green-displayed materials in the viewport
* Fixed freezing of Cinema when Picture Viewer window was closed during Team Rendering
* Fixed various crashes of Corona caused by Material node system
* Fixed saving of Shared shader to the Content browser
* Fixes and improvements in Motion blur rendering (render instances, Interactive rendering, etc.)

Nikola:
Changes in Beta 2 release candidate 3 (https://drive.google.com/open?id=13xF3PCozC71mO-ky1hnjz6eXYqJJfd3H):

* Fixed wrongly positioned instanced objects when motion blur was used in IR
* Fixed some random crashes in Motion blur
* Fixed crash when material override was used with some textured material and some object didn't have texture tag
* Fixed crash when empty Projector shader was used in a Shared shader (refreshing still have to be fixed)

Nikola:
Changes in Beta 2 release candidate 4 (https://drive.google.com/open?id=13xF3PCozC71mO-ky1hnjz6eXYqJJfd3H):

* Material node system renamed to Node material editor
* A shader is unwrapped from Corona shared shader when no other shaders are referencing it in Node material editor
* Added support for pinch and pan gestures in Node material editor for R20 version
* Fixed nonworking camera projection in IR
* Fixed various bugs of nonworking Corona shared shader in IR
* Fixed bug when shaders in Corona shared shader were not working in viewport sometimes
* Fixed various bugs and edge cases while adding or removing connections of nodes in Node material editor
* Fixed bug when nodes were disconnected after the save of a scene in some cases (broken scenes have to be resaved in RC4 - saved, closed and opened again in RC4)
* Fixed various edge cases connected to orphaned shaders (shaders not connected anywhere)
* Fixed missing instances in some cases
* Fixed a crash in IR bump-mapping when thread count was overridden in preferences
* Fixed sky direction if there's no sun in the scene

houska:
Changes in Beta 2 Final (https://corona-renderer.com/download):

* Fixed various crashes in the implicit conversion of Cinema scenes
* Fixed some crashes with bump mapping in IR
* Fixed crash when using the Corona shared shader with non-trivial Cinema 4D shader in IOR channel
* Fixed nonworking bloom & glare pass in Multi-Pass
* Fixed texturing for objects inheriting texture tag in IR
* Fixed incorrect conversion of anisotropy of Cinema material
* Fixed bug when the sun was not updating if disabled/enabled in IR
* Fixed unexpected token in render stamp bug
* Sun color and temperature are animatable now
* Skies are now included in the automatically created light select passes

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