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Messages - mtanasiewicz

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1
[Max] Feature Requests / Re: The most wanted feature?
« on: 2017-10-28, 18:42:52 »
Maybe some automated volumetrics solution like this one: http://www.ozone-plugin.com/
Looks stunning :)

2
[Max] Feature Requests / Mirror/rotate VFB image
« on: 2017-06-29, 22:20:27 »
Hello there!

I think that a little option of mirroring the frame buffer during rendering, could be useful. I noticed that  my eye gets used to the image during long hours spent on project. After time i fail to realise obvious mistakes. It could have the same effect, like mirroring the image in photoshop, during PS work.

Cheers!

3
Great, thanks :)

4
Hi Folks!

I wonder if anyone knows how to make google cardboard understand the stereoscopic render from corona as a VR image? I tried to google everything, stuff like metadata, renaming the files and so, but couldnt make it work on my device. I simply save a jpg from 3dsmax and want it as VR. Anyone had any success?

5
One of the topics have been marked as resolved, but the respect opacity maps function still isn't present in 1.6. Ondra said 1.5 is believable. I'm waiting for this really simple thing for a long long time... Is it dead?

6
Same here, extremly lagging slate material editor in max 2016 with all service packs...

7
[Max] Resolved Bugs / Re: PNG Error on render node
« on: 2016-06-29, 14:22:48 »
Freom my experience it is a 3dsmax problem. It occurs when I try to render with any renderfarm managment software like deadline and leave the distributed rendering option ticked. When I turn the DR off and submit the job without it, everything works fine

8
[Max] Feature Requests / Re: Override material: preserve X
« on: 2016-06-23, 12:11:36 »
BOTH please! yes yes yes! :D

9
Okay everything is fine, I don't know why didn't it work before...

10
I get error with corona proxy exporter

11
Please add the function to export the GrowFX objects as corona proxy. It is a gamechanger like in iToo's tutorial: http://bit.ly/1UBqtkn

12
[Max] I need help! / Re: Render Node
« on: 2016-02-25, 19:36:55 »
Yep, those dancing fireflies. I get them all the time whenever I try to render animation with sun visible in the sky. The material setup is based on Corona tutorials, so I don't really know why do I get those errors. It seems like there is a problem only on reflection pass. Direct and Indirect are clean.

I'm not a compression specialist, actually it is the first time I've compressed a video so pardon me :P

13
Neufert - You mean Ernst Neufert? He wrote something useful for rendering in his book? It looks like I will need some review :D

Every architect's bible :- D



That's what I thought. I just didn't know there was anything about materials reflecting light :D

14
Neufert - You mean Ernst Neufert? He wrote something useful for rendering in his book? It looks like I will need some review :D

15
[Max] General Discussion / Re: Light Samples Multiplier
« on: 2016-02-23, 15:23:30 »
On my last scene I had 244 lights with Corona sun, lots of area shadows and I lowered the LSM to 1,5. It was the highest LSM I've evers used ;)

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