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A simple room scene

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relox:
Hi, im really new about this render engine, in my opinion for an alpha version its an  amazing engine, hereĀ“s a simple room scene i made, waiting for new versions to come will be marvelous if they integrate bloom effects and lens effects, and the new implementation of displacements, cause i cant use displacement maps like bricks on a box, when i aply it, faces come out of the geometry if i have high values and if i lower values looks like if i aply it a bump map not a displacement maps, thanks for the hardwork to implement new realeses with new options. i vote for ies lights in the forum will be great in the next release.

maru:
You need to set every bitmap's "blur" parameter in material editor to 0,01 and textures will look ok. I'm not sure about displacement but it's probably because of that, should work fine. I'm also waiting for a new release as it already has lots of improvements.

michaltimko:
I was testing a lot and best blur value is 0,12-0,18.
0,01 is too sharp which can cause some artifacts when bump is strong

relox:
For all my maps i set blur to 0,01 to get sharp bump but for displacements occurs the same thing geometry  faces come out, corona can work with displacements like maxwell render do if you put high values on maxwell render the edges and faces of the geometry like a box for example dont get deformed.

maru:
I don't understand your problem with displacement but it's probably already been fixed and will be available in new release:
http://forum.corona-renderer.com/index.php/topic,228

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