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Messages - zules

Pages: [1] 2 3 ... 9
1
[Max] I need help! / Re: How to use Corona Tiles
« on: 2024-03-01, 17:33:46 »
Thanks :)

I think UV are correct as it's a Revit model with UVWMapClean+ResetXform Mod on it, then EditPoly + UVWMap Mod on top.

I will check with and without displacement soon :)

2
[Max] I need help! / Re: How to use Corona Tiles
« on: 2024-02-29, 13:43:42 »
Well, I used world size as I couldnt get untriangulated result with px screen size : it doesnt work.
I use it through coronadispmod
I subdivided the mesh of course, with subdivide mod in 10cm triangles so a LOT of triangle on the total geometry.

3
[Max] I need help! / How to use Corona Tiles
« on: 2024-02-28, 16:36:16 »
Hi there,
first of all thanks for implementing Tiles, it's very useful.
I guess you copied Bercon Maps system as I got the same problems with your system as with it by the past.
I'm struggling to have controlled effect and I really need explaination.

1st : mapping !
whatever I try, it's impossible to get result for wooden cladding on wall or surface. ex. planks01
with ou without UVWmap mod, with or without Use real worldscale on both UVWmap mod or Tiles map none of them is giving a clean cladding.

2nd :
displacement on geometry corner, are.... liquid with an effect i got with Bercon too ex. liquid corner & lc2 3

How to deal with that ?

Regards,
JG

4
Yes I totally agree...

5
Ok, good to know for me the time being (how long...) but it doesnt change the fact and the abuse of dominant position that Chaos demonstrate.

6
​Hi there,
i'm using Corona for years now, and feel betrayed about new Chaos price list.

I was affraid when Chaos bought Render Legion to see a monopolistic company emerged from this acquisition. I'm not disappointed.

What else than a monopolistic company can increase its price from 88% in a single email ?

Yes +88% : from 418.80€ a year for 1 WS + 3 nodes licence, to 787.68€ in Premium + 2 nodes now.

So +88% for less.

When I see the home page of Corona : "affordable".

Are you kidding ? You are anything but affordable.

And what did we get for this increase ?

Chaos Cosmos that helps but with hundreds of bad models from Enscape without any use for high quality rendering.
Chaos Phenix, I dont need it
Chaos Player neither
​Chaos Scans I never used and mostly never will.

All I need is an affordable render to run on 1 workstation + 2 nodes I bough years ago.
As a freelancer for a decade now, life can be hard and you don't help anymore. I feel so betrayed.

We can say that Central Europe is now as capitalistic as US : congrats guys.​

7
General CG Discussion / Re: Vantage and Corona
« on: 2024-01-12, 15:29:39 »
+1

8
Yes the same, I reverted to C9Hf1 and all goes well... sad to not enjoy what I paid for but patience is the key !

9
Thanks for the tips, but everything is as default in those menus...

10
Hi there,
I just tried to open and "old" scene from before summer with C10H1 & C9HF1 :

C10 : 19m05s
C9 : 7m08s

So there is a real problem here, I will downgrade to C9 the time for the team to solve it...

I can share the project if needed.

Jules

11
Hello, I got exactly the same lagging while opening a C9 scene from before summer on C10Hf1, it took 24min exactly to open it.
Lots of forest pack in it but it's almost crashing other open software or other 3dsmax instances.

12
[Max] General Discussion / Re: Corona 8 round edges
« on: 2023-06-14, 15:04:42 »
Due to popular demands, we have brought back the legacy option in v10.

You can grab the latest daily build and try it out here: https://forum.corona-renderer.com/index.php?topic=38385.msg213025#msg213025

Thanks, this is simply how to make my day better :) Can't wait v10 !

13
[Max] General Discussion / Re: Corona 8 round edges
« on: 2023-04-27, 14:19:57 »
Hello,
please bring this option back, it's a mess on imported geometry from Revit and ArchiCAD as walls etc are mainly separated blocks, it RUINS every façades.

Do you plan to include it into C9Hf2 ?

14
[Max] I need help! / Corona RoundedEdge weird effect
« on: 2023-04-25, 18:36:52 »
Hi there,
I'm facing strange effect on my render with the RoundedEdge map.
I get "lines" on my wall for example, as it's a Revit/archicad model made by my clients. It seems it draw the blocks "contours" but it's the same material.
I don't remeber having this by the past... any clue ?

Thansk,

JG

15
[Max] General Discussion / UVW randomizer optomisation
« on: 2022-07-05, 11:13:48 »
Hello,
I'm a big fan of the node UVW randomizer but I have to admit it's a pain to use it on multi slots shader as I have to first duplicate the UVWR node for all of the maps (to keep the seed etc), then if change is needed I have to correct it in every node again...

I think the Vray UVWR node got recently updated to be plugged in the entrance slot of a Vraybitmap so you can change all of the connected maps in one time.

So in Corona, do I do it wrong ? Is there a turn-around to avoid this repetitive task as I do ?

Thanks !

Jules

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